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Dark Feraligatr - No. 160 Darkness, and to Light...

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Dark Feraligatr - No. 160 Darkness, and to Light...

Product Details

Pokmon Power: Scare As long as Dark Feraligatr is your Active Pokmon, all of your opponent's Baby Pokmon Powers stop working and your opponent's Baby Pokmon can't attack. This power stops working while Dark Feraligatr is Asleep, Confused, or Paralyzed.
  • Rarity:Holo Rare
  • Card Type:Water
  • HP:80
  • Stage:Stage 2
  • Weakness:Grass x2
  • Retreat Cost:3
  • Attack 1:[Water][Water][Water] Crushing Blow (50)
    If the Defending Pok?mon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those cards and discard it.
  • Flavor Text:Its powerful muscles allow it to move at a speed that belies its bulk.
  • Artist:Atsuko Nishida

        Product Details

        Pokmon Power: Scare As long as Dark Feraligatr is your Active Pokmon, all of your opponent's Baby Pokmon Powers stop working and your opponent's Baby Pokmon can't attack. This power stops working while Dark Feraligatr is Asleep, Confused, or Paralyzed.
        • Rarity:Holo Rare
        • Card Type:Water
        • HP:80
        • Stage:Stage 2
        • Weakness:Grass x2
        • Retreat Cost:3
        • Attack 1:[Water][Water][Water] Crushing Blow (50)
          If the Defending Pok?mon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those cards and discard it.
        • Flavor Text:Its powerful muscles allow it to move at a speed that belies its bulk.
        • Artist:Atsuko Nishida
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              Original: $54.85

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              Dark Feraligatr - No. 160 Darkness, and to Light...

              $54.85

              $19.20

              Description

              Product Details

              Pokmon Power: Scare As long as Dark Feraligatr is your Active Pokmon, all of your opponent's Baby Pokmon Powers stop working and your opponent's Baby Pokmon can't attack. This power stops working while Dark Feraligatr is Asleep, Confused, or Paralyzed.
              • Rarity:Holo Rare
              • Card Type:Water
              • HP:80
              • Stage:Stage 2
              • Weakness:Grass x2
              • Retreat Cost:3
              • Attack 1:[Water][Water][Water] Crushing Blow (50)
                If the Defending Pok?mon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those cards and discard it.
              • Flavor Text:Its powerful muscles allow it to move at a speed that belies its bulk.
              • Artist:Atsuko Nishida