
Heroes' Hangout [Marvel's Spider-Man]
| Set: | Marvel's Spider-Man |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | {R} |
Choose one —
• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.
• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.
| Set: | Marvel's Spider-Man |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | {R} |
Choose one —
• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.
• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.
Select Title
From $0.18
Original: $0.51
-65%Heroes' Hangout [Marvel's Spider-Man]—
$0.51
$0.18Description
| Set: | Marvel's Spider-Man |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | {R} |
Choose one —
• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.
• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.














